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Google Video Game Adds Are Pre-Roll, Not In-Game

Om Malik writes that Google is prepared to launch a beta test of its video game advertising platform later this month, starting with Bunchball Games. The ads will be of the pre-roll and mid-roll variety, that is ads that run before the game starts and in middle of the game (perhaps between levels), 15-second video-type ads (presumably Flash animation). Next month, Google will offer a free downloadable game, Psychonauts, with 30-second video ads.

Google bought AdScape in February inorder to enter the growing game ad market, a year after Microsoft picked up Massive, a similar, but larger company. Google paid $23 million, while Microsoft paid $200-400 million for Massive, which would seem to indicate that Google got a bargain, but that would be deceiving. Google is running intrusive ads in casual Flash games, a growing but smaller industry compared to the product placement-type ads Microsoft works with in the multi-billion dollar PC and console video game industry.

I’ve played Microsoft’s Crackdown, in which billboards appear naturally throughout the game’s environment, and every time I saw a billboard with a Dodge ad, I just thought it was cool. If my loading screen was interrupted by a 30-second video ad for the same car, I’d get pissed off. Everyone likes free games, but to ignore the fact that these are different models with very different levels of customer reaction would require pretending an apple is an orange.

Google’s ads may be enough of an annoyance that players will pay just to remove them, and that’s not supposed to be the Google style. Google delivered ads are supposed to be unobtrusive and positive, and these ads are not. Perhaps they need to rethink the model, otherwise yet another principle of Google’s Founders Letter needs to be stricken from the record.

Our goal is to develop services that improve the lives of as many people as possible–to do things that matter. We make our services as widely available as we can by supporting over 97 languages and by providing most services for free. Advertising is our principal source of revenue, and the ads we provide are relevant and useful rather than intrusive and annoying. We strive to provide users with great commercial information.

November 9th, 2007 Posted by Nathan Weinberg | Microsoft, AdWords, Advertising | no comments



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